Saturday, October 23, 2010

Transformers - Simple Raiders



Explain the basis of:

Start the game before the official opening animation for some (news), recommended reading, making quite well. Also be considered to know the story the film version of Transformers, after all, the film version and has the G1 series was very different.

When the first game the player will be asked to choose the faction: Autobot (Bo group) and Decepticon (Decepticon)

~ Autobot ~

Operational role under the body and vehicle form is a difference, not hard drive prior to the so-called control, in a familiar role becomes very natural after the operation simple.

Robot, can hold down the W key has been climbing the building, which later chase climbing skills to be flexible and should be shipped and jumping skills.

Hornet: car form, the operation of the most difficult role; robot state is flexible.

Iron: either the robot or vehicle form shape operations are very easy to use.

Optimus Prime: car shape, the change to slow. Robot state, more slowly, but it turned very stable.

Chapter I: The Suburbs (4 small off)

This is related by Hornets as the protagonist of the points, mainly about the people and the earth meet SAM process.

1, operation practice - familiar with the robot, the use of weapons and close combat, close combat recommended here (the default is E key), in accordance with the map of the marked progress to complete.

2, operation practice - familiar with the car forms the following control (middle mouse button on the dial can be deformed). Need to chase the enemy car and began to attack, making the robot form, and then close crazy press "E" can be easily resolved out; later, when three enemy more time constraints as it becomes more trouble spots, the simplest is to predict the enemy forward line, into the robot so that the whole state to attack them as robotic state later destroyed.

3 against the Decepticons roadblocks - and he began to remember war is not close, the need to stand far away with the Q key to pick up heavy objects after the attack targeting him, while his hard time and then straight close attacks, repeated rounds can beat him (on the way want to change Venue PK, need to pay attention to time limits).

4, destruction of the radar and energy facilities - imagine that, when it is sent by the Bo, but the availability of resources to prevent the enemy can only be the case. According to the map prompted the destruction of power facilities like the radar and still pay attention to location when the time limit switch. Other locations in the second destruction of the enemy to come to interfere with the need to pay attention to prevention.







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